I rediscovered an old GIF I started awhile back. The idea was to have some of the characters from Hotline Miami 2 transition into each other, by having their faces melt and distort in a fun way. Overall I think it turned out alright, but I am particularly proud of the tiger disintegrating at the end. I ran into many difficulties animating that brief portion, and tracking the blood was hard to get right (I think it still might be a little off) but the end result is very cool to see. Here is the final GIF along with the tiger, which I almost prefer on its own.
Recently I worked on an illustration project with the simple prompt of “superhero.” For some reason my mind went immediately to Deadpool and Spiderman in an awkward/sarcastic/frienemy standoff. After a couple critiques I ended up creating a sort of parody of American Gothic using the two characters instead:
The re-dos turned out so much better and I was proud to see they almost looked like they were made by a different artist. I am tempted to start drawing digitally like this more often, maybe even do a few more superhero doodles.
More to come soon!
I’ve completed a second cartoony animation in Maya, this one centers around a clumsy action. The reference was a man sitting on a box that crumbles around him and makes him fall to the ground. I still have a lot of work to do, I need to focus on arcs and secondary action, I fear my movements are still too stiff and robotic, but it’s getting closer..
Classes are continuing smoothly and keeping me busy. The student projects I have joined are in full swing and it is exciting to see all the progress that has already been made. Both SEAHORSE MAN and MONSTER PARTY should be wrapped up and ready to screen by the end of Spring quarter some time in May, I will definitely post links to the final films when they are finished!
I am finally taking a 3D animation class and have already begun to notice my Maya skills growing enormously. My first project was a simple reaction to a character offscreen. I chose inspiration from Inglorious Basterds, or more specifically the scene near the end of the film where the Nazi officer lays out his plan and exclaims “That’s a Bingo!” and then awkwardly laughs at his desk.
This quarter I am also enrolled in an illustration class. Unfortunately the two projects we have completed so far are still-life drawings… I am still eager to sharpen my drawing skills and hope to take something away from the class. I suppose practice is practice, even if the drawings aren’t exactly what I would prefer to be drawing.
For the second assignment we were prompted to create a “crime scene.” I chose to make a mess of fake blood (soy sauce) in my bathtub and photograph it for reference, the drawing was done in charcoal, which I have only used a handful of times so it was a bit of a challenge. I think the messy nature of the charcoal compliments the mess of the blood splattered bathroom and makes for an interesting drawing.
More to come soon!
Near the conclusion of my Storyboarding class we were left with a more open-ended assignment and encouraged to think more about bigger, thesis-like projects. This was the first time I had given serious thought to the content of my graduate film. I plan to make a pitch for an animated television show aimed for a young adult audience with a pitch bible, but the content of the show had not been laid out very concretely. This project allowed me to explore some options.
“Nomad” would be a traditionally animated episodic show featuring a sarcastic alcoholic protagonist, and his stoic intelligent robot sidekick. The two travel a post-apocalyptic setting stumbling upon various adventures. I want the show to center around fun and witty dialog, and conflicts that the protagonists overcome for the most part by outsmarting their enemies rather than flashy action sequences. The overarching story and motivations for a longer format animation are still being ironed out, but for the purpose of this class and project; they are rescuing a princess who has been captured by raiders. Here are some thumbnails of character designs and ideas:
This project for the most part lead to questions and ideas that I feel need further development, but I am excited about the potential and what these concepts will lead to. I like the idea of a world that is a mashup of different eras (old west, futuristic, steampunk?) with a punk rock aesthetic that can be further discovered in every episode. I plan to give music a larger part in the show and possibly have records used as a form of currency or treasure/valuable.
I look forward to expanding this concept with more story ideas and designs in the coming months!
I am fortunate to have a chance to travel to LA and attend the Creative Talent Expo this weekend! I look forward to meeting a bunch of cool animators and gaining some insight into the industry. I’m not sure whether to be more excited or nervous, but either way this weekend is going to be awesome.
I have attached a link to my most recent demo reel below:
The menu at the top of the page can be used to view a more complete selection of shorts, GIFs and other images I have created.
For storyboarding class we were tasked with creating a short animatic in Maya based on three random photographs provided by the instructor. The photographs served only as a starting point and we were given the freedom to diverge from them and create new elements as needed. The three images I was provided were one of a truck driver wearing a plaid shirt with torn off sleeves and a beer gut, one of a peculiar man posing in a swimsuit, and one of a disheveled swimming pool full of grime and neglect. I decided the character in the first image fit the role of a truck driver and made him the protagonist. The peculiar man annoyed me, so I made him a reoccurring nuisance to pester the protagonist. The image with the pool led to the idea of the trucker, in that he was originally transporting sewage or whatever green goop was shown in the image within his tanker. The trucker is tasked with delivering the contents of his tanker to an address, and is determined to arrive at his destination on time. It is suggested he doesn’t know where he is going or who he is delivering his tanker to.
Here are my original thumbnails:
The biggest problem with my thumbnails is the ending. I think my story builds up to something, but there is no payoff, the end is just the reveal of the peculiar man one final time. Here is the animatic in Maya:
I am excited about my improvement with the program. I had an easier time navigating around and creating primitive movements. Maya really allowed for me to push the camera and create angles and compositions I may have not tried in 2D. Unfortunately I was very pressed for time and did not give the ending or the story itself the attention it deserves and find it still lacking.
The biggest take away from this project is my new found appreciation for Maya as a tool for previs. I am more optimistic about experimenting with camera and 3D more in the future.
This quarter I was fortunate enough to take a class on storyboarding and creating animatics. This is a good opportunity to focus on improving my camera placement and shot composition. One of the earliest assignments we were tasked with was to take a sequence from a well known movie and transform it into a hand drawn storyboard to bring attention to the camera work. The shot I was assigned was the “bullet time” sequence from the first Matrix film which was a lot of fun.
I was also tasked with creating a digital storyboard based on a short story. I chose a creepypasta (basically a scary story shared on the internet) titled “The Mailman.” The sequence that interested me in this story was when the protagonist first discovers an intruder in her yard, then goes to confront him only to find he is not a person but actually a disfigured creature. Here is the rough animatic: