Maya and Sound

Animating to sound is very interesting… In Maya, the procedure is a little different than what I am used to in Flash. After importing a very particular file type and convincing Maya to show the waveform on the timeline, you are able to scrub through the timeline slowly and place simple open or closed mouth shapes to sync to the dialog. Simply pressing play is not always reliable as the Maya playback will sometimes desynchronize from the audio, but scrubbing manually is always accurate. After making this “muppet” pass you are able to go back and make more detailed mouth shapes that fit the letters, or more specifically the sounds. Once the mouth is in decent shape you are able to go back and move the body and create gestures and poses emphasizing various words and syllables. The process was different enough from what I was used to, yet very fun and satisfying. The audio clip I used was a brief bit of dialog from Futurama, here is what I ended up with:

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